In this article, we’ll cover the best graphics cards for VR rigs and give you some instructions on choosing a card that fits your budget.
How We Make Decisions?
WePC has been as excited as you for the VR revolution, having been enamored with the overall idea since Nintendo’s Virtual Boy failed to gain widespread acceptance. However, now that we’re seeing some encouraging progress in the virtual sector, there aren’t many days when we don’t wonder what hardware we can employ to further the technology.
Choosing the most acceptable graphics card for VR is simpler than you imagine since the optimal card for the task is always the most sophisticated card available. We understand this, but we also want to give you a little diversity, so we’ve also put some of our other GPU favorites to the test.
1. Frames Per Second (FPS) and Resolution
Most contemporary VR headsets include a 2160 x 1200 pixel resolution and a 90Hz refresh rate OLED display, whether Oculus builds them, HTV, Sony, or Google. That implies your graphics system must be capable of pushing at least 90 frames per second in order to play VR games properly. To avoid lows dropping below the 90fps threshold if it averages out far higher than that.
2. Ray Tracing
Ray Tracing is a technique for tracing the path of is a real-time rendering process that creates hauntingly real lighting effects in games, so if you want your virtual reality to be as honest as technologically possible, a GPU with hardware Ray Tracing is a technique for tracing the path of capabilities is the only way to go.
It’s important to note, however, that enabling Ray Tracing is a technique for tracing the path that can harm frames per second, so you’ll need a highly capable GPU to pull it off smoothly. It certainly won’t be worth using the software. Ray Tracing is a technique for tracing the path of older GPUs in VR, as the drop in quality would be too drastic.
3. Architecture
The GPU architecture consists of a large number of cores. The more roots a GPU has, the higher its performance; however, this isn’t always the case. Individual core performance improves with each subsequent generation of architecture, requiring fewer cores to accomplish the same objective. However, newer architecture does not automatically imply improved performance.
There’s usually a small amount of overlap in the GPU market from generation to generation, which means that the top of one generation is better for gaming than the entry-level and perhaps mid-range GPUs of the next. Newer architectures are better for VR but don’t forget about the previous generation’s champions.
4. VRAM
Because VR screens have lower resolutions than desktop monitors, standard VR gaming does not need a large VRAM capacity, but having at least 4GB will guarantee that textural components are optimal.
On the other hand, you’ll need a considerably more extensive and quicker VRAM to produce a picture sharper than the VR set’s native resolution, which is known as supersampling.
Frequently Asked Questions
What graphics card do you need for VR?
A: You will need a sound graphics card to have a smooth experience with VR. This includes the video card, power supply, and screwdriver set for your PC
What is a sound budget graphics card for VR?
A: This depends on how much you are willing to spend and what type of VR headset you want. There is a wide variety of these cards, ranging from $30-$200, with some coming in more than one form- for example, the Nvidia GeForce GTX 1060 comes in both 6GB and 3GB models.
Is RTX 3090 good for VR?
A: I would recommend RTX 3090 if you have a VR headset. The lowest number of pixel shader units provides the best performance in virtual reality devices such as Oculus Rift, HTC Vive, and PSVR.
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